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Your Position:Home > Electrical > 2017 Market Research Report on Global AR & VR Smartglasses

2017 Market Research Report on Global AR & VR Smartglasses

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2017 Market Research Report on Global AR & VR Smartglasses

Hard Copy: 2900 USD 
PDF Copy (single user): 2900 USD
Enterprise wide License: 5800 USD
Pages: 126
Tables and Figures: 124
Published Date: Apr. 2017
Publisher: QYR Semiconductor & Electronics Research Center
Contact: Tel: 001-6262952442 0086-1082945717; Email: sales@qyresearch.com

Summary

This report studies the AR & VR Smartglasses market status and outlook of global and major regions, from angles of manufacturers, regions, product types and end industries; this report analyzes the top manufacturers in global and major regions, and splits the AR & VR Smartglasses market by product type and applications/end industries.

The global AR & VR Smartglasses market is valued at XX million USD in 2016 and is expected to reach XX million USD by the end of 2022, growing at a CAGR of XX% between 2016 and 2022. 

The major players in global AR & VR Smartglasses market include HTC, Sony, Samsung, Google, Razer, Vuzix, Avegant, FlexEl, LLC, Imprint Energy, Inc, Jenax, Kopin Corporation, MicroOLED, Oculus, Optinvent, Ricoh, Royole Corporation, Samsung, Seiko Epson Corporation
Table of Contents

2017 Market Research Report on Global AR & VR Smartglasses
1 AR & VR Smartglasses Market Overview
1.1 Product Overview and Scope of AR & VR Smartglasses
1.2 AR & VR Smartglasses Segment by Types (Product Category)
1.2.1 Global AR & VR Smartglasses Output (K Pieces) and Growth Rate (%) Comparison by Types (2016-2022)
1.2.2 Global AR & VR Smartglasses Output Market Share (%) by Types in 2016
1.2.3 AR Smartglasses
1.2.4 VR Smartglasses
1.3 Global AR & VR Smartglasses Segment by Applications
1.3.1 Global AR & VR Smartglasses Consumption Comparison by Applications (2012-2022)
1.3.2 Sports Competition
1.3.3 Medical
1.3.4 Military
1.3.5 Entertainment
1.3.6 Others
1.4 Global AR & VR Smartglasses Market by Regions (2012-2022)
1.4.1 Global AR & VR Smartglasses Revenue (Million USD) Comparison by Regions (2012-2022)
1.4.2 United States AR & VR Smartglasses Status and Prospect (2012-2022)
1.4.3 China AR & VR Smartglasses Status and Prospect (2012-2022)
1.4.4 EU AR & VR Smartglasses Status and Prospect (2012-2022)
1.4.5 Japan AR & VR Smartglasses Status and Prospect (2012-2022)
1.4.6 South Korea AR & VR Smartglasses Status and Prospect (2012-2022)
1.4.7 Taiwan AR & VR Smartglasses Status and Prospect (2012-2022)
1.5 Global Market Size of AR & VR Smartglasses (2012-2022)
1.5.1 Global AR & VR Smartglasses Revenue (Million USD) Status and Outlook (2012-2022)
1.5.2 Global AR & VR Smartglasses Capacity, Output (K Pieces) Status and Outlook (2012-2022)
2 Global AR & VR Smartglasses Market Competition by Manufacturers
2.1 Global AR & VR Smartglasses Capacity, Output and Share by Manufacturers (2012-2017)
2.1.1 Global AR & VR Smartglasses Capacity (K Pieces) and Share (%) by Manufacturers (2012-2017)
2.1.2 Global AR & VR Smartglasses Output (K Pieces) and Share (%) by Manufacturers (2012-2017)
2.2 Global AR & VR Smartglasses Revenue and Share by Manufacturers (2012-2017)
2.3 Global AR & VR Smartglasses Average Price by Manufacturers (2012-2017)
2.4 Manufacturers AR & VR Smartglasses Manufacturing Base Distribution, Sales Area, Product Types
2.5 AR & VR Smartglasses Market Competitive Situation and Trends
2.5.1 AR & VR Smartglasses Market Concentration Rate
2.5.2 AR & VR Smartglasses Market Share (%) of Top 3 and Top 5 Manufacturers
2.5.3 Mergers & Acquisitions, Expansion
3 Global AR & VR Smartglasses Capacity, Output, Revenue by Regions
3.1 Global AR & VR Smartglasses Capacity and Market Share by Regions (2012-2017)
3.2 Global AR & VR Smartglasses Output and Market Share by Regions (2012-2017)
3.3 Global AR & VR Smartglasses Revenue and Market Share by Regions (2012-2017)
3.4 Global AR & VR Smartglasses Capacity, Output (K Pieces), Revenue (Million USD), Price (USD/Piece) and Gross Margin (%) (2012-2017)
3.5 United States AR & VR Smartglasses Capacity, Output (K Pieces), Revenue (Million USD), Price (USD/Piece) and Gross Margin (%) (2012-2017)
3.6 EU AR & VR Smartglasses Capacity, Output (K Pieces), Revenue (Million USD), Price (USD/Piece) and Gross Margin (%) (2012-2017)
3.7 China AR & VR Smartglasses Capacity, Output (K Pieces), Revenue (Million USD), Price (USD/Piece) and Gross Margin (%) (2012-2017)
3.8 Japan AR & VR Smartglasses Capacity, Output (K Pieces), Revenue (Million USD), Price (USD/Piece) and Gross Margin (%) (2012-2017)
3.9 South Korea AR & VR Smartglasses Capacity, Output (K Pieces), Revenue (Million USD), Price (USD/Piece) and Gross Margin (%) (2012-2017)
3.10 Taiwan AR & VR Smartglasses Capacity, Output (K Pieces), Revenue (Million USD), Price (USD/Piece) and Gross Margin (%) (2012-2017)
4 Global AR & VR Smartglasses Supply (Output), Consumption, Export, Import by Regions
4.1 Global AR & VR Smartglasses Consumption by Regions (2012-2017)
4.2 United States AR & VR Smartglasses Output, Consumption, Export, Import (2012-2017)
4.3 EU AR & VR Smartglasses Output, Consumption, Export, Import (2012-2017)
4.4 China AR & VR Smartglasses Output, Consumption, Export, Import (2012-2017)
4.5 Japan AR & VR Smartglasses Output, Consumption, Export, Import (2012-2017)
4.6 South Korea AR & VR Smartglasses Output, Consumption, Export, Import (2012-2017)
4.7 Taiwan AR & VR Smartglasses Output, Consumption, Export, Import (2012-2017)
5 Global AR & VR Smartglasses Output, Revenue, Price Trend by Types
5.1 Global AR & VR Smartglasses Output (K Pieces) and Market Share (%) by Types (2012-2017)
5.2 Global AR & VR Smartglasses Revenue (Million USD) and Market Share (%) by Types (2012-2017)
5.3 Global AR & VR Smartglasses Price (USD/Piece) by Type (2012-2017)
5.4 Global AR & VR Smartglasses Output Growth (%) by Type (2012-2017)
6 Global AR & VR Smartglasses Market Analysis by Applications
6.1 Global AR & VR Smartglasses Consumption and Market Share by Applications (2012-2017)
6.2 Global AR & VR Smartglasses Consumption Growth Rate by Applications (2012-2017)
7 Global AR & VR Smartglasses Manufacturers Profiles/Analysis
7.1 HTC
7.1.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
7.1.2 AR & VR Smartglasses Product Category, Application and Specification
7.1.2.1 Product A
7.1.2.2 Product B
7.1.3 HTC AR & VR Smartglasses Capacity, Output (K Pieces), Revenue (Million USD), Price (USD/Piece) and Gross Margin (%) (2012-2017)
7.1.4 Main Business/Business Overview
7.2 Sony
7.2.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
7.2.2 AR & VR Smartglasses Product Category, Application and Specification
7.2.2.1 Product A
7.2.2.2 Product B
7.2.3 Sony AR & VR Smartglasses Capacity, Output (K Pieces), Revenue (Million USD), Price (USD/Piece) and Gross Margin (%) (2012-2017)
7.2.4 Main Business/Business Overview
7.3 Samsung
7.3.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
7.3.2 AR & VR Smartglasses Product Category, Application and Specification
7.3.2.1 Product A
7.3.2.2 Product B
7.3.3 Samsung AR & VR Smartglasses Capacity, Output (K Pieces), Revenue (Million USD), Price (USD/Piece) and Gross Margin (%) (2012-2017)
7.3.4 Main Business/Business Overview
7.4 Google
7.4.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
7.4.2 AR & VR Smartglasses Product Category, Application and Specification
7.4.2.1 Product A
7.4.2.2 Product A
7.4.3 Google AR & VR Smartglasses Capacity, Output (K Pieces), Revenue (Million USD), Price (USD/Piece) and Gross Margin (%) (2012-2017)
7.4.4 Main Business/Business Overview
7.5 Razer
7.5.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
7.5.2 AR & VR Smartglasses Product Category, Application and Specification
7.5.2.1 Product A
7.5.2.2 Product B
7.5.3 Razer AR & VR Smartglasses Capacity, Output (K Pieces), Revenue (Million USD), Price (USD/Piece) and Gross Margin (%) (2012-2017)
7.5.4 Main Business/Business Overview
7.6 Vuzix
7.6.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
7.6.2 AR & VR Smartglasses Product Category, Application and Specification
7.6.2.1 Product A
7.6.2.2 Product B
7.6.3 Vuzix AR & VR Smartglasses Capacity, Output (K Pieces), Revenue (Million USD), Price (USD/Piece) and Gross Margin (%) (2012-2017)
7.6.4 Main Business/Business Overview
7.7 Avegant
7.7.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
7.7.2 AR & VR Smartglasses Product Category, Application and Specification
7.7.2.1 Product A
7.7.2.2 Product B
7.7.3 Avegant AR & VR Smartglasses Capacity, Output (K Pieces), Revenue (Million USD), Price (USD/Piece) and Gross Margin (%) (2012-2017)
7.7.4 Main Business/Business Overview
7.8 FlexEl, LLC
7.8.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
7.8.2 AR & VR Smartglasses Product Category, Application and Specification
7.8.2.1 Product A
7.8.2.2 Product B
7.8.3 FlexEl, LLC AR & VR Smartglasses Capacity, Output (K Pieces), Revenue (Million USD), Price (USD/Piece) and Gross Margin (%) (2012-2017)
7.8.4 Main Business/Business Overview
7.9 Imprint Energy, Inc
7.9.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
7.9.2 AR & VR Smartglasses Product Category, Application and Specification
7.9.2.1 Product A
7.9.2.2 Product B
7.9.3 Imprint Energy, Inc AR & VR Smartglasses Capacity, Output (K Pieces), Revenue (Million USD), Price (USD/Piece) and Gross Margin (%) (2012-2017)
7.9.4 Main Business/Business Overview
7.10 Jenax
7.10.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
7.10.2 AR & VR Smartglasses Product Category, Application and Specification
7.10.2.1 Type A
7.10.2.2 Type B
7.10.3 Jenax AR & VR Smartglasses Capacity, Output (K Pieces), Revenue (Million USD), Price (USD/Piece) and Gross Margin (%) (2012-2017)
7.10.4 Main Business/Business Overview
7.11 Kopin Corporation
7.12 MicroOLED
7.13 Oculus
7.14 Optinvent
7.15 Ricoh
7.16 Royole Corporation
7.17 Samsung
7.18 Seiko Epson Corporation
8 AR & VR Smartglasses Manufacturing Cost Analysis
8.1 AR & VR Smartglasses Key Raw Materials Analysis
8.1.1 Key Raw Materials
8.1.2 Price Trend of Key Raw Materials
8.1.3 Key Suppliers of Raw Materials
8.1.4 Market Concentration Rate of Raw Materials
8.2 Proportion of Manufacturing Cost Structure
8.2.1 Raw Materials
8.2.2 Labor Cost
8.2.3 Manufacturing Expenses
8.3 Manufacturing Process Analysis of AR & VR Smartglasses
9 Industrial Chain, Sourcing Strategy and Downstream Buyers
9.1 AR & VR Smartglasses Industrial Chain Analysis
9.2 Upstream Raw Materials Sourcing
9.3 Raw Materials Sources of AR & VR Smartglasses Major Manufacturers in 2016
9.4 Downstream Buyers
10 Marketing Strategy Analysis, Distributors
10.1 Marketing Channel
10.1.1 Direct Marketing
10.1.2 Indirect Marketing
10.1.3 Marketing Channel Development Trend
10.2 Market Positioning
10.2.1 Pricing Strategy
10.2.2 Brand Strategy
10.2.3 Target Client
10.3 Distributors/Traders List
11 Market Effect Factors Analysis
11.1 Technology Progress/Risk
11.1.1 Substitutes Threat
11.1.2 Technology Progress in Related Industry
11.2 Consumer Needs/Customer Preference Change
11.3 Economic/Political Environmental Change
12 Global AR & VR Smartglasses Market Forecast
12.1 Global AR & VR Smartglasses Capacity, Output, Revenue Forecast (2017-2022)
12.1.1 Global AR & VR Smartglasses Capacity, Output (K Pieces) and Growth Rate (%) Forecast (2017-2022)
12.1.2 Global AR & VR Smartglasses Revenue and Growth Rate Forecast (2017-2022)
12.1.3 Global AR & VR Smartglasses Price and Trend Forecast (2017-2022)
12.2 Global AR & VR Smartglasses Output, Consumption, Import and Export Forecast by Regions (2017-2022)
12.2.1 United States AR & VR Smartglasses Output, Revenue, Consumption, Export and Import Forecast (2017-2022)
12.2.2 EU AR & VR Smartglasses Output, Revenue, Consumption, Export and Import Forecast (2017-2022)
12.2.3 China AR & VR Smartglasses Output, Revenue, Consumption, Export and Import Forecast (2017-2022)
12.2.4 Japan AR & VR Smartglasses Output, Revenue, Consumption, Export and Import Forecast (2017-2022)
12.2.5 South Korea AR & VR Smartglasses Output, Revenue, Consumption, Export and Import Forecast (2017-2022)
12.2.6 Taiwan AR & VR Smartglasses Output, Revenue, Consumption, Export and Import Forecast (2017-2022)
12.3 Global AR & VR Smartglasses Output, Revenue and Price Forecast by Type (2017-2022)
12.4 Global AR & VR Smartglasses Consumption Forecast by Application (2017-2022)
13 Research Findings and Conclusion
14 Methodology and Data Source
14.1 Methodology/Research Approach
14.1.1 Research Programs/Design
14.1.2 Market Size Estimation
14.1.3 Market Breakdown and Data Triangulation
14.2 Data Source
14.2.1 Secondary Sources
14.2.2 Primary Sources
14.3 Disclaimer
14.4 Author List

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